Game Developer (Junior to Mid-Level) Job at Tier4 Group, Duluth, GA

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  • Tier4 Group
  • Duluth, GA

Job Description

Job Description

Job Description

Summary

The Software Engineer will be responsible for working with stakeholders and the development team to define and implement features and functionality to drive the entire software ecosystem forward.

The role involves the development of ready-to-launch games for our customers and markets, as well as backend support. Expect to be challenged with complex issues ranging from art integration, sophisticated game mathematics, and various compliance requirements.

Responsibilities

  • Meeting with the design studio to discuss game ideas and specifications.
  • Planning and implementing game functionality.
  • Transforming design ideas into functional games.
  • Designing and developing gaming software.
  • Debugging software and performance bottlenecks.
  • Testing game functionality and theme dynamics.
  • Collaborating with a team of engineers, artists, designers, and QA to deliver exciting new content and exceptional player experiences.
  • Providing support for and debugging issues arising in the field.

Required Skills / Qualifications

  • Bachelor’s Degree or the equivalent number of years of professional experience
  • 3-5 years professional experience in software development.
  • 3-5 years professional experience in Java/C++.
  • Experience with game engines—preferably Unreal Engine, though this role uses a custom in-house engine
  • Proficiency in developing object-oriented software.
  • Strong understanding of core Java programming, not just frameworks.
  • Experience with the entire development lifespan from gathering requirements to launching.
  • Strong ability to read and understand pre-existing code bases.
  • Experience working with backend systems.
  • Experience estimating effort and establishing timelines for projects as well as communicating associated risk.
  • Sense of aesthetics and attention to detail to create a first-class game.
  • Highly motivated self-starter who can work with limited supervision.
  • Good communication skills.
  • An excellent critical thinker with demonstrated analytical skills.
  • Good troubleshooting skills.
  • Strong interpersonal skills.

Preferred/Nice-To-Have Qualifications

  • Experience with optimizing graphics and shaders.
  • Experience with memory and space optimization.
  • Integration with hardware platforms.
  • Skill-based gaming experience.
  • Agile and Scrum experience.
  • Passion for your work and desire to grow yourself and those around you.

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